Posts from the ‘Ebook’ Category

J2ME Gaming

Chapter1: Overview Chapter2: Mobile Game Contraints Chapter3: Before Code Chapter4: MIDP 2 Game Classes Chapter5: Math Contraints Chapter6: Eliminator: Introduce Chapter7: Eliminator: Splash Screen Chapter8: Eliminator: Game Menu Chapter9: Eliminator: Exception Handling Chapter10: Eliminator: Settings & High Score Chapter11: Eliminator: Terrain(Scrolling Background)

Core J2ME™ Technology & MIDP

Table of Content Chapter 1. THE BASICS Of J2ME Chapter 2. CONNECTED, LIMITED DEVICE CONFIGURATION (CLDC) Chapter 3. MOBILE INFORMATION DEVICE PROFILE (MIDP) Chapter 4. DEVELOPMENT ENVIORNMENT

Programming Wireless Devices with Java 2 Platform

Chapter 1: Introduction Chapter 2: Overview of Java 2 Platform, Micro Edition Chapter 3: Goals, Requirements and Scope Chapter 4: Conneted Limited Device Configuration(CLDC) Chapter 5: CLDC Libraries Chapter 6: Mobile Information Device Profile Chapter 7: MIDP Application Model Chapter 8: MIDP User Interface Libraries Chapter 9: MIDP High-level User Interface – Screen Chapter 10: [...]

Creating Mobile Games Using Java ME Platform

Chapter 1: Getting Started Chapter 2: Using MIDlets Chapter 3: Using MIDP 2 Games API

Lập trình di động với J2ME

I.Giới thiệu về J2ME 1.Lịch sử 2. Lý do chọn J2ME 3.Kiến trúc J2ME 4.Giới thiệu MIDP 5.Môi trường phát triển J2ME II. Các thành phần giao diện cấp cao 1.Đối tượng Display, Displayable và Screen 2.Các thành phần Form và Items 3.Thành phần List, TestBox, Alert và Ticker III. Các thành phần giao diện [...]

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